﻿/**
* Title:"项目";
*
* Description:
*        功能：
*
* Author:Tongwel
*
* Date:2018.6
*
* Modify:
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;


public class GoodProxy : BaseProxy<GoodsModel>
{
    #region 单例
    private static GoodProxy _instance;
    internal static GoodProxy Instance
    {
        get
        {
            if (_instance == null)
            {
                _instance = new GoodProxy();
            }
            return _instance;
        }

    }
    #endregion

    public GoodProxy() : base()
    {
        this.AddModel2List(new GoodsModel(this.GetMaxID() + 1, "刀1", "Good0"));
        this.AddModel2List(new GoodsModel(this.GetMaxID() + 1, "刀2", "Good1"));
        this.AddModel2List(new GoodsModel(this.GetMaxID() + 1, "刀3", "Good2"));
    }
}
